ItemGenerator Settings
The following is a detailed explanation of the fields of the Item Generator, which can be checked in the Inspector of the Item Generator.
Scene
Sets the Scene where items will be generated. If not set, items will be generated at the top level of the Scene.
Font
Sets the font to be used in the Text included within the items. If no font is provided, the default font will be used.
Path Material
Sets the Material used to render the path during Navigation.
Map Path Bullet Begin
Sets the Prefab used to render the starting point of the Navigation path.
Map Path Bullet End
Sets the Prefab used to render the endpoint of the Navigation path.