📄️ MainCamera-Based Update
ARPlayGround performs various internal calculations every frame using the position of the Main Camera. Therefore, it is necessary to assign the Main Camera to ARPlayGround as soon as the app starts. This process is automatically handled within ARPlayGround.
📄️ Load Stage
Once the .amproj file has finished loading, you can load a specific stage to retrieve augmented objects and map data. There are two ways to load a stage: spatial data-based and forced* methods.
📄️ Load POI
Creating POI Objects
📄️ Navigation (Beta)
The navigation feature is currently provided as a beta version.
📄️ Visualizing amproj Files
You can check the shape of the loaded *.amproj file in the scene. When you activate Visualize AMProj in ARPlayGround, the map drawn in AMapper is displayed on the screen.