📄️ Supported Environments
Unity
📄️ Installing VLSDK
VLSDK can be installed in the following two ways. Choose whichever method suits your development environment.
📄️ Project settings
To use AR features in Unity, you need to change your project settings as described below. If you used the AR Mobile template when creating the project, you can skip the steps below.
📄️ Create VLSDKManager
VLSDKManager is an object that helps you use the VL API. It manages calls to various VL APIs and, using Unity's ARFoundation or user datasets, sends VL requests and processes the responses to calculate the real-time position in global space.
📄️ Create VLSDKSettings
You cannot use the VL API by only creating VLSDKManager. You must create a VLSDKSettings file to configure VLSDKManager for VL API usage.
📄️ Apply VLSDKSettings
Applying the settings file
📄️ Sample Projects
VLSDK provides the following sample projects. If you installed VLSDK via UPM, you can add sample projects through the Samples tab of the VLSDK package in the Package Manager. If you installed via Custom Package, all sample projects are included in the Sample directory.