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GraphNodeItem Properties

This document explains the properties of GraphNodeItem.

Basic Properties (Identifiable)

PropertyDescription
IDThe GraphNodeItem's unique identifier. Read-only.
UUIDThe GraphNodeItem's universally unique identifier. Read-only.
NameThe GraphNodeItem's name.

Properties

Weight

The node's weight.

  • Used as a cost for passing through this node in pathfinding algorithms.
  • Default value is 1.0.

Transit

Configure inter-floor transit method.

ValueDescription
NoneNormal node (no inter-floor transit)
ElevatorElevator
StairStaircase
EscalatorEscalator
info

When Transit is not None, you can connect (Joint) to nodes of the same Transit type in other Stages.

Transit Constraint

Configure conditions for determining floor transition at this node when using AR navigation.

ValueDescription
NoneNo floor transition
Visual CuesFloor transition based on Visual Localization recognition
BarometerFloor transition based on barometer
Direct TransitionImmediate floor transition when entering a specific area
info

The Transit Constraint property is additional data used when utilizing AMapper projects in AR navigation and similar projects.

For typical map editing work, you can keep the default values.

Joints

List of nodes from other Stages connected to this inter-floor transit node (when Transit is not None).

  • Click on a connected node to navigate to that node.
  • Use direction buttons to change connection direction (bidirectional/unidirectional).
  • Use the delete button to disconnect.
  • Select a new node from the dropdown to connect.
tip

When connecting Joints, only nodes of the same Transit type within 100m are shown in the list.

Linkage

Geometry

Displays the GeometryItem connected to the GraphNodeItem.

  • Click to navigate to the connected GeometryItem.
  • When creating a node on the center point of a GeometryItem during graph drawing, it is automatically connected.
tip

A GraphNodeItem connected to a GeometryItem serves as an entry point to that shape.

This allows specifying entry points to specific shapes (e.g., stores, facilities) during pathfinding.